Skip to content
Aethoph

Aethoph · a game in development

One game, full of games.

You live on a space station. Every door leads to a different game — racing, warzones, city-building, a whole planet to explore. Your character and your score are the same in all of them.

Arrow keys, scroll, or swipe

01 · The games

Every door is a whole game.

Not mini-games. Complete games — each with its own world, its own goals, its own progress.

Racing

  • Motocross
  • Karting
  • Vehicle-combat racing

Combat

  • Warzone gunfights
  • Mechs
  • Zombie sieges

Life

  • A quiet life sim
  • City building

Building

  • Voxel building

The planet

  • World — the whole EarthIN DEV

More doors are in the works.

02 · What stays yours

Same character. Every game.

Switch games; stay you.

Yours in every game

Your character
One look, one name, everywhere.
Your achievements
Some ask for more than one game.
One score
It grows in everything you play.
The station
Your rooms, your things, a crew that knows you.

Each game keeps

Its own goals
From first lap to endgame.
Its own unlocks
Earned inside that game.
Its own balance
Every game stands alone.

Your score earns looks and recognition — never power, gear, or shortcuts.

03 · The planet

One door leads to Earth.

The World game is the real planet at real size — every road, every hill, streamed from free map data, with live weather. Pick a spot and drive, walk, sail, or fly.

DriveWanderSailFly
Night drive through a coastal town
ConceptDrive
A sailboat beside ocean cliffs
ConceptSail
A hiker on a cliff trail at sunset
ConceptWander

Real scale · real elevation · live weather

04 · End of transmission

Made by one person.

Built solo in Godot, inside Covely — a Godot editor with an AI agent in the dock. Everything here is in development; the pictures are concept art.

© 2026 Aethoph · In development — no prices, no dates, no promises beyond this page.

Map data © OpenStreetMap contributors (ODbL).

Built with Neutron · Deployed with Teploy · Made with Covely.io